Monographs, Book Chapters and Edited Volumes
Sawhney, N. 2022. Contributions to chapters on Participation and The Inner Public. Forthcoming in Interrogative Designs: Krzysztof Wodiczko’s Impact on Critical Design. Edited by Ian Wojtowicz, MIT Press.
Sawhney, N. 2022. Invisible Lives, Visible Determination: Creative Agency as Resilience among Palestinian Children under Siege in Gaza. Forthcoming in Lived Resistance: Interrupting Childhood in Palestine, Series on Children, Youth and War, Edited by Heidi Morrison, University of Georgia Press.
Sawhney, N. March 2019. Zona Intervenida: Performance as Memory, Transforming Contested Spaces. In Rethinking Peace: Discourse, Memory, Translation, and Dialogue, Edited by Jeremiah Alberg, Alex Hinton and Giorgio Shani, Rowman & Littlefield International.
Acevedo, A., Ramirez, J. P., and Sawhney, N. 2015. Guatemala Después: Rethinking the Past, Reimagining the Future. Printed exhibition catalogue with artist/curator statements (in English and Spanish). Ciudad de la Imaginación, Quetzaltenango, Guatemala, ISBN: 978-9929-668-03-4.
Hourcade, J.P., Sawhney, N. and Reardon, E. (Editors), 2013, June. Forward. In Proceedings of the International Conference on Interaction Design and Children (IDC 2013), Association for Computing Machinery (ACM), New York City.
Sawhney, N. 2012. Making Sense of Participatory Video: Approaches for Participatory Content Analysis. (Chapter 11). The Handbook of Participatory Video, Edited by E-J Milne; Claudia Mitchell and Naydene de Lange, AltaMira Press.
Dougherty, A. and Sawhney, N. 2012. New Directions in Participatory Video: Emerging Digital Technologies and Practices. (Chapter 28). The Handbook of Participatory Video, Edited by E-J Milne; Claudia Mitchell and Naydene de Lange, AltaMira Press.
Coover R., Pat Badani, R.C., Caviezel, F., Marino, M., Sawhney, N. and Uricchio, W., 2012. Digital Technologies, Visual Research and the Non-Fiction Image. Advances in Visual Methodology, Edited by Sara Pink, Sage, p.191.
Sawhney, N. 2003. Cooperative Innovation in the Commons: Rethinking Distributed Collaboration and Intellectual Property for Sustainable Design Innovation. Ph.D. Dissertation, MIT Media Laboratory.
Peer Reviewed Journal Papers
Sawhney, N. 2022. Contestations in Urban Mobility: Rights, Risks & Responsibilities for Urban AI. Forthcoming in the Special Issue on Urban AI, AI & Society, The Journal of Culture, Knowledge and Communication. Springer.
Teemu Leinonen, Jaana Brinck, Henriikka Vartiainen & Nitin Sawhney. 2021. Augmented reality sandboxes: children’s play and storytelling with mirror worlds, Digital Creativity, 32:1, 38-55.
Sawhney, N., de Klerk, C. and Malhotra, S., 2015. Civic Engagement through DIY Urbanism and Collective Networked Action. Journal of Planning Practice & Research, 30(3), Special Issue: Using Social Media and Mobile Technologies to Foster Engagement and Self-Organization in Participatory Urban Planning and Neighbourhood Governance, Taylor & Francis, pp.337-354.
Sawhney, N., Yacoub, R. and Norman, J., 2009. Jerusalem and Belfast: Envisioning Media Arts for Cultural Identity and Urban Renewal in Divided Cities. Jerusalem Quarterly Journal, Institute for Jerusalem Studies, 39, pp.62-80.
Sawhney, N., Griffith, S., Maguire, Y. and Prestero, T., 2002. ThinkCycle: Sharing Distributed Design Knowledge for Open Collaborative Design. International Journal of Technologies for the Advancement of Knowledge and Learning (TechKnowLogia), 4(1), pp.49-53.
Sawhney, N., Wheeler, S. and Schmandt, C., 2001. Aware Community Portals: Shared Information Appliances for Transitional Spaces. Journal of Personal and Ubiquitous Computing, 5(1), pp.66-70.
Schmandt, C., Marmasse, N., Marti, S., Sawhney, N. and Wheeler, S., 2000. Everywhere Messaging. IBM Systems Journal, 39(3.4), pp.660-677.
Sawhney, N. and Schmandt, C., 2000. Nomadic Radio: Speech and Audio Interaction for Contextual Messaging in Nomadic Environments. ACM Transactions on Computer-Human interaction (TOCHI), 7(3), pp.353-383.
Sawhney, N., Balcom, D. and Smith, I., 1997. Authoring and Navigating Video in Space and Time. IEEE Multimedia Journal, 4(4), pp.30-39.
Peer Reviewed Conference Papers
Ylirisku, S., Jang, G., and Sawhney, N. 2021. Re-thinking Pedagogy and Dis-embodied Interaction for Online Learning and Co-Design. NORDES, vol. 9.
Sawhney, N. 2020. Te Awa Tupua: Sacred Rivers and Cooperative Urban AI Ecosystems. Workshop on Urban AI: Formulating an Agenda for the Interdisciplinary Research of Artificial Intelligence in Cities, Conference on Designing Interactive Systems (DIS 2020), July 6-20, 2020, Eindhoven, Netherlands.
Sawhney, N., and Tran, A., 2020. Ecologies of Contestation in Participatory Design. In Proceedings of the 16th Participatory Design Conference (PDC 2020), Manizales, Columbia. ACM.
Sawhney, N., 2019. Cooperative Crisis Response among Emergency Responders & AI Systems. Position paper for workshop on better supporting workers in ML workplaces, the 22nd ACM Conference on Computer-Supported Cooperative Work and Social Computing, November 9-13, 2019, Austin, TX, USA.
Sawhney, N., Graver, C., and Breitkopf, E., 2018. Audio Journaling for Self-Reflection and Assessment among Teens in Participatory Media Programs. In Proceedings of the 17th Interaction Design and Children Conference (IDC ’18), Trondheim, Norway. ACM.
Sawhney, N., 2009, June. Voices Beyond Walls: The Role of Digital Storytelling for Empowering Marginalized Youth in Refugee Camps. In Proceedings of the 8th International Conference on Interaction Design and Children (pp. 302-305). ACM.
Sawhney, N., Prestero, T., Maguire, Y. and Griffith, S., 2008. ThinkCycle: Supporting Open Source Collaboration and Sustainable Engineering Design in Education. Engineering Education in Sustainable Development (EESD), pp.24-25.
Sawhney, N. and Schmandt, C., 1999, May. Nomadic Radio: Scaleable and Contextual Notification for Wearable Audio Messaging. In Proceedings of the SIGCHI conference on Human Factors in Computing Systems (pp. 96-103). ACM.
Sawhney, N. and Schmandt, C., 1998, October. Speaking and Listening on the Run: Design for Wearable Audio Computing. In Wearable Computers, 1998. Digest of Papers. Second International Symposium on (pp. 108-115). IEEE.
Schilit, B.N., Wilcox, L.D. and Sawhney, N., 1997, March. Merging the Benefits of Paper Notebooks with the Power of Computers in Dynomite. In CHI’97 Extended Abstracts on Human Factors in Computing Systems (pp. 22-23). ACM.
Sawhney, N. and Schmandt, C., 1997, October. Nomadic Radio: A Spatialized Audio Environment for Wearable Computing. In Wearable Computers, 1997. Digest of Papers, First International Symposium on (pp. 171-172). IEEE.
Clarkson, B., Sawhney, N. and Pentland, A., 1998. Auditory Context Awareness via Wearable Computing. Energy, 400(600), p.20.
Wilcox, L.D., Schilit, B.N. and Sawhney, N., 1997, March. Dynomite: A Dynamically Organized Ink and Audio Notebook. In Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems (pp. 186-193). ACM.
Abowd, G.D., Atkeson, C.G., Feinstein, A., Hmelo, C., Kooper, R., Long, S., Sawhney, N. and Tani, M., 1997, February. Teaching and Learning as Multimedia Authoring: The Classroom 2000 Project. In Proceedings of the fourth ACM international conference on Multimedia (pp. 187-198). ACM.
Sawhney, N. and Murphy, A., 1996, April. ESPACE 2: An Experimental Hyperaudio Environment. In Conference Companion on Human Factors in Computing Systems (pp. 105-106). ACM.
Sawhney, N., Balcom, D. and Smith, I., 1996, March. HyperCafe: Narrative and Aesthetic Properties of Hypervideo. In Proceedings of the Seventh ACM Conference on Hypertext (pp. 1-10). ACM.
Recipient of the First Douglas Engelbart Best Paper Award.
Fernández, D. and Sawhney, N. 2016, June. Experimenting with Butoh-based Performance: An Artistic Inquiry into Translation, Memory and Dialogue. Rethinking Peace Studies Conference on Translation, Memory and Dialogue, Japan ICU University, Tokyo, Japan.
Malhotra, S., de Klerk, C., and Sawhney, N. 2015. Mobilizing Collective Urban Actions through MicroActs. In Civic Media Project, MIT Press.
Sawhney, N. and Hill, R. 2014. Children long for kites, not bombs, in Gaza skies. Op-ed with 7-minute video short and photography by Anne Paq/Activestills, +972 Magazine, August 26, 2014.
Sawhney, N., Dougherty, A., Shim, L., and Lopez, R. 2013. Aago for Mobile Media Narratives Created by Teens: Lessons from Co-Design, Prototyping and Evaluation. Workshop on Enhancing Children’s Voices with Media and Technology, 12th International Conference on Interaction Design and Children (IDC ’13). ACM, New York, NY, USA.
Sawhney, N., Abowd, G.D., Atkeson, C.G. 1996. Can Electronic Notebooks Enhance the Classroom? Graphics, Visualization and Usability (GVU) Center Technical Report , Georgia Tech.
Sawhney, N. and Balcom, D., 1996. HyperCafe and the “Hypervideo Engine”: A Generalized Approach for Hypervideo Authoring and Navigation. ACM SIGWEB Newsletter, 5(2), p.29.
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